New App: Emotion and Coping Game (Android)
As I hinted in my recent recommended apps post, I decided to take part of the holiday break to work on an Android app as a fun project. After getting into a bit of a groove, I managed to get a fully functioning version of my Emotion and Coping Game ready for publishing. Just like like PDF version I've had for sale, the app does not have any form of board included; I think one of the best parts of the game is creating a board with the child. But the app does make playing the game really easy, as I'll discuss more below.
As you can see from the screenshots above (and the video further down), the app is designed to be simple to use. The buttons are large so your child can easily tap them, and they enable/disable intelligently so they can't accidentally do the wrong thing.
Emotion cards are randomly selected (with a slight preference for happy cards). When a "difficult" emotion (i.e., mad, sad, scared) is presented, the app gives you the choice of getting a coping card. If you want to skip coping skills at first, you can just tap to skip to the next player. (I eventually want to create a toggle to enable/disable the coping cards completely, but that will take some time so I plan to add it in a future version).
The graphics are designed to be simple and colorful. More graphics will be added over time (graphics aren't my strength, if you couldn't tell).
For now the app is only available in English. I want to make sure the wording works well before I start asking colleagues to assist with translation (Spanish is planned, and potentially a couple of others; I'm open to volunteers for translation!). It's also US only for now, but I'll consider opening it up to other areas as translations are completed. This is my first app in the Play Store, so I want to get a little more familiar with the developer side of things before I open things up too broadly.
And for now the app is only available on Android. I don't have anything with macOS to allow for creating an iOS version, but I could find a way if the app shows promise.
The price is starting out at $0.99 to help cover the time and costs needed to put it all together. As features are added the price may eventually increase, so consider being an early supporter and getting it now! It's perfectly functional as is; the added features will just be some bonus additions. The $0.99 also allows me to offer the app without any need for ads or extra permissions. Your privacy is a high priority for me, so I'm making sure the app does not collect any more information than it absolutely needs to.
As for the PDF version of the game in my store, that will continue to remain there. However, as a thank you to anyone who buys the PDF version, I will create a promo code so you can get the Android app for free. Just send me a message with your email address, and I'll send you a code. There are no extra benefits to the PDF version (unless you like the option of physical cards); the cost is simply a way to support the work that I do.
Whenever I make significant improvements to the app, I will detail that information in a post here. So if it's missing a feature you're interested in and you're waiting to buy it until that feature is added, just follow my blog and you'll be able to find out when it's ready for your needs.
And yes, that means I'm interested in suggestions/feedback about the app. I will be checking Play Store reviews, but you can also leave a comment on this post or use the "Contact Me" button at the bottom of this page. The idea is for the app to be useful for everyone. I created it based on how I've used it with clients, but you may want to use it in a different way that would require some additional features. Just let me know and I'll see what I can do!
Now that I've made this app, I'm more familiar/comfortable with Android app development. As I come up with more ideas for apps, I'll see if I can start to make more of them a reality.
To get to the game's Play Store page, simply click here (Google Play and the Google Play logo are trademarks of Google Inc.):
Oh, and happy new year!